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Rainy Days

Game Design | Balancing

Rainy Days | 2017 | Team project

Educational game | Single player | City builder game

Rainy Days is a serious game made in Unity for our client during the second semester. Our plan was to create a game that you could play at an arcade machine standing outside on the train station. This was to reach the goal of our client, they asked us to show the public the importance of the waterworks using an innovative hardware.

We managed to get our hands on an old slot machine, and after making multiple modifications we created our own arcade machine (using a laptop and an extra computer screen as the hardware).

My role in this project was found in designing the UI and core mechanics, balancing the game's funds/expences and designing and modifying the arcade machine.

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