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The stort of [Blank]

Game Design | Balancing | Narrative

The Story of [Blank] | 2017 | Team project

Entertainment game | Single player | Choose your own adventure

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Together with game designer Johan Veen I had been tasked to create either an emergent game through mechanics, or through story telling aspects. We decided to create a compelling story, here the player would be able to select a choice out of a certain amount of choices, and the story would play out further until the next choice comes up. We made this game through RPG Maker MV. We first made a basic set up for a story board and while making the story we implemented it in RPG Maker MV. 

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Our first idea was to create 4 scenario's, we however exceeded our own expectations and managed to create 7 different scenario's and a total of 27 different endings. 

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While this has certainly been one of my more unique projects it has also been one of the more pleasant ones. The feeling of creating this world was certainly a fun experience, and while the game might have some flaws here and there, it's definitely one that will stay with me for a very long time.

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